Remember way, way back into the distant past (yeah, it’s been a while since I posted) to the Stranger In A Strange Land [https://codemilltech.com/stranger-in-a-strange-land-binding-objective-c-libraries-to-xamarin/] post about Xamarin iOS bindings? And how strange Objective-C is, at least to a C# developer trying to bind an Objective-C library…
Matthew Soucoup
Matthew is a Sr Cloud Developer Advocate at Microsoft and a Pluralsight author from Seattle by way of Madison, WI. He ❤️s 📱 & ☁️ development and Wisconsin craft 🍺 and 🧀.
Stranger In A Strange Land - Binding Objective-C Libraries To Xamarin
You’re almost done with your Xamarin application, and then the client does it… they request a whiz-bang feature that you don’t have time to add. So to Github you go, trying to find that perfect open source feature that does what you need. Oh no, another problem! You…
Cross Platform Code Sharing - Part 3 - PCLs
We’re on to part 2 of the ongoing series of sharing code across platforms using Xamarin. The first partcoveredthe why and when to share code,part number 2 was about Shared Projects, and today we’ll cover the finalway to share code across platforms. If you…
Cross Platform Code Sharing - Part 2 - Shared Projects
Welcome back to part 2 of the ongoing saga of sharing code across platforms using Xamarin. The last time we talked about the why and when to share code, today we’ll cover one of the ways of how to share code. Unfortunately we won’t be sharing pizza today,…
Intro To Cross Platform Code Sharing With Xamarin - Part 1
Wow – how’s that for the longest title ever for a blog post? What is “Code Sharing”? When I say the words “code sharing”, I’m talking aboutcreating a library that can be used across all platforms that Xamarin supports (and even some they do not). In other words,…